May 03

Theory of Roblox: Front Page

The front page. The main goal of all Robloxains who build and script. Making it here means your game has been popular enough to fight past all the other games trying to get there, showing your place is the one to be visited. Being there means being the popular kid in school.

But what if it was some other way? Let’s throw out some hypotheticals here.

First off, I have no clue how the Relevance tab sorts game. I don’t have the equation. You can make a few educated guesses, and I’m sure you could go about it scientifically with controlled variables to find out what affects the sort, but it’s something for another day. Most of my theories assume the idea becomes the major weight in the Relevance tab.

Theory 1: What if there was a ranking system?

The most simple of ideas. Players can rate places on a scale. Five stars, 10/10, or whatever it may be. Higher ranked games are put higher up.

There’s a major problem with this, but let me put it this way: The front page is already the sort of the most popular games at that moment. To be popular, a lot of people have to already like and enjoy your place to stick around and keep you in that slot. If people already like your game, they’re probably also going to give it a good ranking as well. Soon the ranking system becomes a copy of the same front page.

Don’t believe me? Let’s think of an example. What’s one current sort that’s not based on visits, rather than a user’s actions to show appreciation for the place? That’s right, the Favoriting system.  Yes, one could argue that people favorite to make a quicklist on their userpage, but that’s less likely of a possibility now that the favorites list is a bit more hidden.

Creating a working ranking system means taking more into account for the ranking. Perhaps only give the option to rank for more experienced users, or weight ranks? Weighting ranks becomes a whole issue of it’s own, requiring its own equation to determine weight based on the user’s reputation… in which a system to determine doesn’t exist yet.

Perhaps the ability to rank should be something more hidden, perhaps in a place not too obvious, or even on another site. Putting it in a place for the more clever people to find may lead to more unbiased reviews. However, that has been partially tested.

Theory 2: Admin/Moderator Picks

This is another simple and common idea. A Roblox staff member picks a favorite game, and it gets highlighted for the week.

The idea was actually in practice for a while. Games favorited by the Roblox account was added to a showcase on the Roblox.com page, but it was meant more as a showcase of great places for the uninitiated rather than a “staff pick,” and at the time of writing this, only three places are on that list (two of which are staff made)

There are loads of problems with this one, all boiling down to “we’re only human.” There’s the first major issue of most players, even admins, play what’s on the front page, already making it very hard to find the hidden gems that a small time player might make.

Alright, so what if a staff member doesn’t play the front page? Well, they aren’t going to play the millions of games that are on Roblox currently. Let’s take a middle ground. Let’s say this staff member will only play games that he/she finds on the forums, through (interesting looking) ads, or through PMs or other forms of personal recommendation  Even then, that’s still a nightmare to get through. Even more so, once word gets out that this specific staff member MIGHT even POSSIBLY select your place, the PMs will skyrocket.

Plus, to keep it fair, the cycle of picks has to be constant, if even for a short while like “every week for a few months” so for a few months, this one person might have to slew through thousands of places to find a pick.

Theory 3: “Noob vs Pro” Player Based Sort

This was a very interesting one from my friend. Basically, there’s a private score kept somewhere. When a new account/player joins the place, the score goes up slightly(+1). When a pro/veteran player joins it, the score goes up massively(+100) This score is used to weight the rank of the place. This secret score will naturally go down over time to keep places from sticking. (Score might go down faster based on how highly ranked it is)

This is a very interesting one I haven’t heard before. The most striking issue is the see-saw effect of said ranking system. When enough pros join, the place will shoot up the ranks for more newbs to see. From there, newbs will be joining more often than pros, which will eventually not be able to keep up with the natural score decrease. From there the place will drop, and not be visible anymore until more pros join.

But this seems to do exactly what it needs to do – show more people the awesome places out there. It’ll go up, new players will see it, find more awesome places, then either visit the awesome place more, or have a new higher standard of places. Perhaps from there, visiting these places after they’ve fallen off the front page will cause the user’s point power to go up. Visiting places pros picked = making you more knowledgeable about good places = your ranking power goes up.

One other issue I have with it is playing the system. Currently it’s very challenging to game the system because of the sheer number of players you need in your game to pull front page. It’s up in the thousands during peak hours. However, if pros pull more power on the ranking system, how many do you need to push a place up? A handful? A hundred? It’s worrying that giving one set of users power over the ranks compared to the rest will mean they’ll game the system. Perhaps they get a power check since the number of low-power noobs will vastly outnumber the number of high-power pros any day.

This is a very interesting idea. One I like much more than the standard stuff.

Theory 4: Don’t use a front page

Ah.. erm…. what?

This is from out of nowhere. Last time I ask friends for ideas. But it does get you thinking, which is what this post is about. What if there wasn’t a front page.

First off, it would nearly completely crash the economy. The main money source for many players is the flow of Tix from place visits. It’s the main way to make money. Without it, it’s all item sales and trading – stuff you can only do with Builder’s Club.

To combat this, all the power for place visits relies on advertising. Ads will become the main way to get place visits, and the forums would most likely be slammed if it was removed today (on top of being slammed with everyone complaining)

This would also cause a lot of off-site lists to be made, which means they’ll need to figure out a way to sort places, which means they’ll eventually have to read this. Hello, theoretical universe!

 

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Mar 26

ALWAYS UP TO DATE Egg Hunt 2013 Guide!

Here’s a list of known locations/solutions to get specific eggs either in the Egg Hunt place, or within the site/studio. Anything in italics is speculation.

IN GAME EGGS

  • Egg of Epic Growth - Spawns in a hideaway on top of the tree. Take the seedling to the waterfall to make it grow and claim the egg.
  • Egg of Scales - Take the egg from the waterfall cave to the volcano
  • Scrambled Egg - Seems to spawn mostly in the city or on mountain. Must take it and drop it from a high place (we recommend the bridge to the wizards tower.)
  • iEgg - Seems to be active now. Spawns in the village. Can only be claimed if you’re playing on an iOS device.
  • Outrageous Egg - Will be constantly spawning around an OBC user.
  • Dream Weaver, Regal Dragon, and Royal Faberge Eggs - Will very rarely spawn in a random location. Use your egg radar to detect if one is in game, then mark it with the cloner before you go hunting it. Rumor has it only one will spawn per server.
  • Cataclysmic EggWill spawn once the volcano turns active (dark smoke comes from the top) Will make shockwaves when active nearby. Seemingly spawns around the volcano/bridge area.
  • Troll EggUnder the bridge. You must take 7 pieces of spam from the town at the bottom of the hill and feed it to him to spawn the egg. Spam expires quickly so don’t waste time!
  • Deviled EggWon by beating the boss behind the giant wooden doors at the edge of the forest.
  • Supersonic Egg - Random spawn locations. Will fly away if you attempt to get close (try to corner it or jump at it from above!)
  • Eggo-trip - Will spawn mostly in the city or town. You can only claim the one yelling your name.
  • Wizards of the Astral Isles: EggIn the wizards tower. The egg will randomly swap your forward/backward keys when you get close, so swap back and forth when your character turns around to get to the egg.
  • Eggrachnophobia - Spawns in the cave or in the forest. Will sometimes spawn a horde of spiders to attack nearby players. Spiders may be able to be killed by squishing them (not confirmed)
  • Egg of Duty - Seemingly random spawns. Tends to spawn in the mountains/plains area. Will shoot you if you get near. When you claim the egg, you’ll be stuck in first person for a short while.
  • EggtraterrestrialFound in caves or in the forest. Will spawn from inside a player after an alien attaches to their face and lays an egg in them (ew.) Best strategy is to wait for another player to be attacked to claim the egg that comes from them (again, ew.)
  • Builderman EggWill spawn on top of the mid-construction building in the city. Click on the partially invisible blocks to build them to make a path to the egg.
  • Chocolate Egg - Seemingly random spawns. Simply touch it to claim it.
  • Cannonical Egg - Spawns in the plains near the giant tree. Didn’t seem to do much besides shoot eggs at nothingness.
  • Full Moon Egg - Randomly spawns. If it’s day, touching the egg will remove it. Touching it at night will claim the egg.
  • Tiger Egg - Seemingly random spawns. Will randomly jump and roll.
  • GGE EGG - Random spawns. Will attempt to roll away from a player when they get near. Corner it to claim it.
  • Watermelon Egg - Simple common egg. Spawns near the starting area. Touch it to claim it.

On-Site Eggs

  • The Easiest Egg – Click on the egg in the ROBLOX logo on the site. How did you miss this?
  • TL;DR Egg - Click on the egg-hunt ad while browsing the forums.
  • Eggvertisement Egg – Click on the egg-hunt ad anywhere else.
  • Eggcellent Builder EggPublish a place to Roblox in Studio 2013
  • Eggstreme BuilderInsert a model from the toolbox.
  • Eggscrutiantingly Deviled Scripter EggCreate lots of script outputs. Easiest way to do this is to type “print ‘Hello world’” into the Command bar and hold enter until you get enough outputs.
  • Eggsultant ContributerUpload a model to Roblox
  • Eggsplosion – Insert an Explosion object into a place.
  • Yolk’s on Us – Insert a part named “Yolk” into a model named “Egg”

Gears

  • Faberge Cloner - Select one of the three Faberge eggs. If someone in the server finds one, you’ll get it as well. Use the Eggdar to see if any are active.
  • Rare Egg Compass - Seems to point towards Faberges, Cataclysmic, Egg of Duty, and Cannonical.
  • Common Egg Compass – Seems to point towards everything else not covered by the Rare Egg Compass.
  • Egg Cannon - Will randomly shoot out fakes of Supersonic Egg, Eggo-trip, Cannonical Egg, Chocolate Egg, Full Moon Egg, and Watermelon Egg. Very rarely the egg will be real. Good way to buy time while you’re moving from one place to the next to just spam it and see if you get any real ones.
  • Eggdar – Will show what eggs are currently active in the place (active meaning there’s at least one egg currently in the server able to be claimed)

Other

  • Portals Going though the stone arches randomly strewn across the map will open up the corresponding portal to you to the collection of portals at the beginning of the map. Go into one if you can. It should only open the portal to just you.

Last edit: 3:30 PM 04/03/2013 – Added Scrambled Egg solution.

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Mar 21

And We’re Back!

Hello Robloxians!

It’s been a while. How has everything been? Briguy’s Roblox was down for a short while for some backend shuffling. Took a lot of learning and breaking on my end, but things are working. Not everything is 100% perfect (load times is the first thing that comes to mind) but hopefully we’ll get it all sorted out.

In the meantime, I was up to some fun stuff. First off, there’s an informal partnership between myself and Roblox Reviews. You may find that I’m posting reviews there before doing anything else with them (like making a video or making a post here) so go there to check out any reviews I may be posting.

I also procrastinated on fixing the server by making some Roblox Studio 2013 Tutorial videos. Right now there’s only 4 videos in the set, but that’s because I’m looking for your feedback on what I need to cover! Let me know so I can make more to help you out!

Also during the downtime we got some news about the next Roblox convention, known this year as BLOXcon. Coverage will probably be pretty nil over here on Briguy’s Roblox due to the fact that I have to help run the bloody event. Still, there will be some posts here about the road to and from BLOXcon. Maybe I’ll get some exclusive pictures and interviews. Who knows?!

But for instant news and updates from me, you can always follow me on Twitter or even Tumblr (if you’re into that) for short and quick updates.

–Briguy

p.s: want to create content for Briguy’s Roblox? Maybe get access to seeecret Roblox information*? Why not join the team?

*secret information not guaranteed
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Nov 18

Who’s In Control of Trading: A Simple Question?

Cresendo, The Soul Stealer

When I first sat down and started this post, it was originally going to be a short Thoughts post about trading gears and how the investors at LMaD decide what is a good investment and what isn’t. It was a good question since there is currently a sword that is selling for 50K Robux at only 100 stock. In theory, an item with this limited quantity should be flying off the shelves.

But it’s not. Why?

Read More »

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